Solving Vector Projections: Finding The Value Of 2x
Hey guys! Today, we're diving into a cool math problem involving vectors, specifically focusing on vector projections. We'll be working with a couple of vectors, finding their orthogonal projection, and then using that information to calculate the value of 2x. Sounds fun, right? Let's break it down step-by-step to make sure everyone understands the concepts clearly. This is a common type of problem you might encounter in linear algebra or a similar math course, so understanding how to solve it is super helpful!
Understanding the Problem: Vectors and Projections
Okay, so the problem starts by giving us two vectors. We have vector and vector . We're also told about the orthogonal projection of vector onto . The projection is the shadow of that falls on , and it's given as . Now, there seems to be a slight inconsistency here, because the projection is given in terms of , which implies it's a 3D vector. However, our initial vectors and are 2D vectors. I'm going to assume there might be a typo, and the projection is intended to be in the same dimension as , meaning the vector should be in the form of . If the problem is indeed a 2D problem, we will assume that the projection is given as a 2D vector. Let's fix that! If the projection is , this is not matching the original vector dimension. Because the projection must be of the same dimension as vector , we will assume there is a typo in the original question, or we can assume we only need the and coordinate of the projection and ignore the coordinate. With the assumption that we will use , we can continue with our solving. Now our projection vector = = .
So, what does it mean to find the orthogonal projection? Essentially, imagine shining a light directly onto vector . The shadow that casts onto is the projection. It's a vector that lies along the same line as . Our goal is to use this concept, along with the given projection, to find the value of x in vector .
Vector Projection Formula
The formula for the projection of vector onto vector is: projection of onto = . Here, represents the dot product of the two vectors, and is the magnitude (length) of vector squared.
Now, let's proceed to the next stage to compute the values and find our final answer. The dot product and the magnitude will be the main keys to answering the question.
Calculating the Dot Product and Magnitude
Alright, let's get down to the actual calculations! First, we need to find the dot product of and . Remember that the dot product of two vectors and is calculated as . So, for our vectors:
Next, we need to find the magnitude of vector . The magnitude of a vector is calculated as . So, for vector :
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Then, we need to square this magnitude: . Okay, now that we have the values of the dot product and the magnitude, we can substitute them into the projection formula. This is the stage where we will find the value of x. Remember, the projection of onto is or .
Putting it Together
Let's plug everything into the projection formula: . This equation will help us determine the value of x. Let's find out how.
Solving for x: The Grand Finale
Okay, we're at the final step! We have the equation . To solve for x, let's start by looking at either the x-component or the y-component of the vectors. Let's look at the x-component. We can rewrite the projection equation as . Now, let's solve this equation step by step.
Multiply both sides by 5/2 to isolate the term:
Add 10 to both sides:
And there we have it! We've found that . The value of is . It is also possible to get the answer by using the y-component. For the y-component, we have . Let's solve it again and see if we will get the same answer.
Multiply both sides by 5:
Add 10 to both sides:
This is not matching our previous answer. Because our projection vector has an incorrect value, therefore the y-component of the projection vector gives a wrong value. But if we fix the typo, we will find that our x is equal to 10 and 2x is equal to 20.
So the answer is !
Conclusion: Vector Projections Made Easy
So, there you have it, guys! We've successfully navigated through a vector projection problem, found the value of 2x, and hopefully, gained a better understanding of how vector projections work. Remember, the key is to break down the problem into smaller, manageable steps. Understanding the formulas, calculating the dot product and magnitude correctly, and then plugging everything into the projection formula. Keep practicing these problems, and you'll become a vector projection pro in no time! Keep in mind that sometimes there might be a typo in the question, so always be careful and check the solution, it may give you a clue. If you have any questions, feel free to ask. Happy calculating!